Shadow of the Tomb Raider uses an enhanced version of the Foundation engine that also powered Rise of the Tomb Raider and includes optional real-time ray tracing and DLSS features. Square Enix optimized this game for DX12, and recommends DX11 only if you’re using older hardware or Windows 7, so we test with DX12. Shadow of the Tomb Raider concludes the reboot trilogy, and it’s utterly gorgeous. Brad Chacos/IDG Shadow of the Tomb Raider Total War: Troy is built using a modified version of the Total War: Warhammer 2 engine, and this DX11 title looks stunning for a turn-based strategy game. The latest game in the popular Total War saga, Troy was given away free for its first 24 hours on the Epic Games Store, moving over 7.5 million copies before it went on proper sale. We test using the Vulkan renderer, which is faster than DX12. It’s a technological showcase, built around the next-gen Vulkan and DirectX 12 technologies and infused with features like HDR support and the ability to toggle asynchronous compute on and off. Strange Brigade is a cooperative third-person shooter where a team of adventurers blasts through hordes of mythological enemies. We test in DirectX 12 mode with ray tracing, Hairworks, and DLSS disabled for our basic benchmarks. The latest version of the 4A Engine provides incredibly luscious, ultra-detailed visuals, with one of the most stunning real-time ray tracing implementations released yet. One of the best games of 2019, Metro Exodus is one of the best-looking games around, too. We manually set all options to their highest possible settings.įun fact: The GeForce RTX 3080 FE is the only graphics card that doesn’t generate a “Your GPU can’t handle this” warning when enabling Glossy Reflections, and only the 3080 and the RTX 2080 Ti lack that warning for Planar Reflections. You can’t use the presets to benchmark Gears Tactics, as it intelligently scales to work best on your installed hardware, meaning that “Ultra” on one graphics card can load different settings than “Ultra” on a weaker card. More games should devote such loving care to explaining what flipping all these visual knobs mean. Better yet, the game comes with a plethora of graphics options for PC snobs. We love being able to work a tactics-style game into our benchmarking suite. This Unreal Engine 4-powered game was built from the ground up for DirectX 12. Gears Tactics puts it own brutal, fast-paced spin on the XCOM-like genre. It’s a hair slower in properly optimized DX12 or Vulkan games. We did not include the legendary GeForce GTX 1080 Ti, as our previous benchmarks show it performing on a par with the RTX 2080 in most games. We’ve also enabled temporal anti-aliasing (TAA) to push these cards to their limits when it’s available. The MSI RTX 3090 Gaming X Trio in our testing rig.Įach game is tested using its in-game benchmark at the highest possible graphics presets unless otherwise noted, with VSync, frame rate caps, real-time ray tracing or DLSS effects, and FreeSync/G-Sync disabled, along with any other vendor-specific technologies like FidelityFX. 2x 500GB Samsung 860 EVO SSDs ($70 each on Amazon).Corsair Crystal 570X RGB case, with front and top panels removed and an extra rear fan installed for improved airflow.EVGA 1200W SuperNova P2 power supply ($352 on Amazon).64GB HyperX Predator RGB DDR4/2933 ($355 on Amazon).EVGA CLC 240 closed-loop liquid cooler ($105 on Amazon).Intel Core i7-8700K processor ($300 on Amazon) overclocked to 5GHz all-core. Here’s a list of what’s inside our GPU test system, which was built to minimize potential bottlenecking in other components, putting the full brunt of the tests on the graphics card itself: Read our full review of the MSI GeForce RTX 3090 Gaming X Trio here. Instead, they’re culled from the MSI GeForce RTX 3090 Gaming X Trio, an overclocked gamer-centric version of the card that’s bristling with fans, heatsinks, and plenty of RGB lighting. Note that these benchmarks don’t come from the Nvidia Founders Edition used in our initial GeForce RTX 3090 testing.
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